// PRScreenManager.h
//

#ifndef _PR_SCREENMANAGER_H
#define _PR_SCREENMANAGER_H

PRENDER_API void PRSMInit(void);
PRENDER_API void PRSMRender(float deltatime);
PRENDER_API PRBaseScreen PRSMGetScreenClass(PGGameState state);
PRENDER_API void PRSMSelectScreen(PGGameState state);

#endif